![]() ![]() ![]() "Very familiar" is a place you have been very often, a place you have carefully studied, or a place you can see when you cast the spell. "Associated object" means that you possess an object taken from the desired destination within the last six months, such as a book from a wizard's library, bed linen from a royal suite, or a chunk of marble from a lich's secret tomb. Familiarity: "Permanent circle" means a permanent teleportation circle whose sigil sequence you know.The DM rolls d100 and consults the table. Your familiarity with the destination determines whether you arrive there successfully. The destination you choose must be known to you, and it must be on the same plane of existence as you. If you target an object, it must be able to fit entirely inside a 10-foot cube, and it can't be held or carried by an unwilling creature. But if we're going strictly by the rules as written, then an unconscious person cannot be teleported by Thunderstep, as an unconscious person is neither willing nor an object.This spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within range, to a destination you select. So in this (and all other) context(s), an unconscious creature cannot be said to be "willing." A DM might let your ally become briefly willingĪ DM might bend these rules if they want! The ability to thunderously teleport an ally to safety is really cool, and the DM could easily decide that this is permitted (perhaps declaring that the ally flits into consciousness just for a second and becomes willing). Even if they previously gave you blanket permission to teleport them in this precise scenario, they currently are not in the state of mind to be "willing" for you to do such an action. So an unconscious ally, who normally would be totally fine with you teleporting it, does not know you are attempting to do so or why, and thus cannot have any opinion on whether or not you should. ![]() And it has been stated elsewhere that an unconscious person cannot be "willing." Even if this is something that they would consent to if they were conscious and capable, at the moment the cannot consent to anything since (PHB, p. I'm sure that the player controlling your ally is totally "willing" for you to teleport their character: it might save the character's life, and is awesome to boot. Your unconscious ally cannot be said to be "willing" Your unconscious ally is not an "object"Īlthough an unconscious creature behaves much like an "object" (in that they do not move), the Dungeon Master's Guide defines an object on page 246 as (bold added):Īnd "inanimate" means more than "not moving": it means "not alive" or "lifeless." So your unconscious ally is not an object (nor a collection of objects). ![]() So the ally must either be "objects" or "one willing creature" for you to teleport them. You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. You can bring along objects as long as their weight doesn't exceed what you can carry. Unfortunately, the RAW ("rules as written") answer to your question is "no." As you stated, the rules on Thunderstep state (bold added for emphasis): No, because an unconscious person is neither an object, nor willing ![]()
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